Find answers and get ahead of the curve.
- Collegiate eSports
- Content Licensing and Media Rights
- Cryptocurrencies and Blockchain
- eSports Venues
- Fan Engagement
- Future of Betting in eSports
- Opportunities for Brands
This presentation will discuss a case study of PCCW Global’s Console Connect platform being utilized by event organizers during live production. Console Connect is a software defined interconnection platform that allows media producers to have on-demand, flexible, private interconnections to the...
eSports is a multi-billion dollar industry, and while viewership continues to increase, the experience of watching hasn’t substantially improved. Audiences want agency and control over what they are viewing, to make the experience more interactive and engaging.
With over 300MM people regularly watching gaming video content online, this is no longer a niche audience but the shape of things to come. Gamer audiences have historically been the “canary in the coal mine” in terms of predicting new consumer behaviors and preferences. What gamers do today will...
Live data and its management have become an integral part of the broadcast workflow. Whether it is used in a fast-moving dynamic presentation such as elections, sports or finance or used to populate and control on-air branding, effective live data aggregation and management drives efficiencies...
Today’s highly connected and sophisticated workflows have attracted next-gen security threats, posing the opportunity for significant damage to both content owners and productions facilities.
With deployments rolling out around the world, the advanced broadcast + broadband capabilities of ATSC 3.0 are catching the attention of broadcast equipment suppliers, broadcasters, and consumer device manufacturers.
Blockchain is not just about financial services anymore. Media and platform companies have the opportunity to harness blockchain to optimize value chains, facilitate ecosystem-wide efficiencies and support innovative business models.
Huge leaps are being made in AI thanks to machine learning and deep learning. This is due to the massive amounts of data required for them to work, married with the amount of data being collected by the billions of sensors that are continuing to come online with the Internet of Things.